22Sep/091
Question : Turn based or Unlimited play?
What do you prefer in a PBBG? Do you prefer the competitive edge that usually comes with turn based games (ex: You have 20 action points a day and every action your perform uses one limiting how much to can play a day?) or are you more a fan of games that allows you to play at your own pace and explore their world and store (ex: You literally can play all day. These games are generally quest based and are RPGs).
[poll id="4"]
I'll be writing a follow up post to my last poll soon and will do the same with this one after a few days. If anyone has some polls they'd like to see, feel free to email me or leave the idea in the comments
Related posts:
September 22nd, 2009 - 19:12
I think it depends on the type of game. If it’s strictly single-player, then a cap is pretty annoying. What is the point, other than keeping costs of hosting the game down? If there is a direct competitive element, such that enemies actions hurt you in the game, then the limit makes sense to prevent players who do nothing else from artificially dominating.
A neat hybrid I’ve seen is what Travian does. You can “play all you want,” but you’re limited by how many units you’ve managed to produce with limited resources. There’s no explicit limit to how much you can play, but your soldiers can only move so far in a given time period.