Currently, I am working on a glorified slideshow for an app that I am rebuilding in Unity. After very little effort on my part, I was unable to find a slideshow framework I liked or a plugin that handled input the way I wanted.
So I just made it the way I wanted it to behave. It’s pretty straightforward. The only thing of interest in that I am using MouseDown for the swipe vs GetTouch for the pinch. This was so I could test the swipe in the editor. If I used GetTouch instead I wouldn’t need the Invoke function for blocking swipes during a pinch.