Over the last week or so I have been looking into creating a shared nodejs server that has flash and unity interfaces. I’m still rather new to nodejs so this is a post to ask a question; I’m considering creating a JS file that flash and unity communicate to using external interface calls instead of […]
So at work the other day I was explaining Lantern to a buddy (@shamuspeveril) and we somehow got onto the topic of how well nodejs would work for a zork like game or a mud. Well, sure enough, with the idea stuck in my head I sat down today and tried to think through. Luckily I think this concept will apply well to what I hope to do with the Lantern server, so I don’t feel like I deviated too much from my path.
As I’m sure some of my readers (all four of you) may know because of the IRC room, I’ve lately been trying to get nodejs running on a virtual machine (ubuntu since nodejs doesn’t like windows and I don’t want to virtualize osx) that is accessible from my host (windows) so I can use it […]