Category: nodejs

What is the best way to achieve a Flash/Unity app with shared Nodejs server?

Over the last week or so I have been looking into creating a shared nodejs server that has flash and unity interfaces. I’m still rather new to nodejs so this is a post to ask a question; I’m considering creating a JS file that flash and unity communicate to using external interface calls instead of […]

Zork/MUD-like basic item structure

So at work the other day I was explaining Lantern to a buddy (@shamuspeveril) and we somehow got onto the topic of how well nodejs would work for a zork like game or a mud. Well, sure enough, with the idea stuck in my head I sat down today and tried to think through. Luckily I think this concept will apply well to what I hope to do with the Lantern server, so I don’t feel like I deviated too much from my path.

Windows + VirtualBox + Ubuntu + nodejs = hooray!

As I’m sure some of my readers (all four of you) may know because of the IRC room, I’ve lately been trying to get nodejs running on a virtual machine (ubuntu since nodejs doesn’t like windows and I don’t want to virtualize osx) that is accessible from my host (windows) so I can use it […]