Category: haxe

Getting started with HaxeFlixel

With Haxe gaining so much popularity, flash work declining and my want to make 2d games with a language I’m already fairly familiar with that I can publish to multiple platforms, I’ve decided that Haxe is the right move. With that decision I had to pick a game engine and it was really between Flambe […]

NME error – Missing super constructor call

So since my memory sucks and I likely will forget this one, I’m going to put it here. It’s an easy enough fix and a stupid error on my part but it took me a good 30 minutes to figure it out. On compile after creating an empty project I received this error Source/Main.hx:15: lines […]